JOURNAL OF MULTIMEDIA TECHNOLOGY & RECENT ADVANCEMENTS 2022-11-01T09:25:55+00:00 Nikita Mishra Open Journal Systems <p align="center"><strong>ISSN: 2349-9028</strong></p> <p align="center"><strong>Scientific Journal Impact Factor (SJIF):</strong> 5.362</p> <p><strong> </strong><strong> </strong><strong>Journal DOI no</strong>.: 10.37591/JoMTRA</p> Technological Development in Education through Online Learning 2022-11-01T09:25:55+00:00 G. Anandhi <p>Online education has become familiar nowadays in many countries as well as in India also. Training institutes in India are the pioneers of this system. By following their steps many colleges and universities have also adopted this system. Leaning methods constantly keep changing from generation to generation which proves the development of technology in every aspect. Nowadays students for any of their academic work used to refer or take key points from internet which has been their primary resource. This is of course a blessing of technology. Instructors have also started following modern technical methods as their teaching criteria like uploading contents of the course in Google drive, checking the assignments through LMS (Learning Management System) and so on. We can observe that many top-ranking universities throughout the world have become successful and are in fact serving as a role model for the best educational strategies through online education.</p> 2022-10-31T00:00:00+00:00 Copyright (c) 2022 JOURNAL OF MULTIMEDIA TECHNOLOGY & RECENT ADVANCEMENTS Hawk Eye Detection System (Using Python) 2022-08-24T08:25:04+00:00 M.S. Bewoor Sheetal S. Patil Avinash M. Pawar Abhishek Kumar Akash Sharma Aryan Sharma Ashmanshu Nepal <p>Tennis and cricket are gaining popularity. Hawk eye is a modern tool that can be applied to any sport. Now a days there is lots of advancement in the sports technology. Hawk Eye first gained notoriety in television broadcasts of cricket. Broadcasters used Hawk-Cricket Eye's System at the 2006 ICC Champions Trophy in India, the World Cup, and important Test and ODI series all over the world since 2001. A virtual reality device called Hawk-Eye is a line calling system that tracks a ball's trajectory. It has become common due to the plethora of help this technology offers to enhance game quality. Six calibrated high-speed professional vision processing cameras that are distributed throughout the ground are used by Hawk-Eye. Additionally, the system calibrates the two "Mat" broadcast cameras it utilises to ensure that the visual is always superimposed in the proper location. The way in which it operates then allows the game’s officials to understand where the ball has pitched and what its onward trajectory would have been. The Hawk-Eye framework is divided into two sizable components: the Tracking System, which includes a camera and a speed weapon, and the Video Replay System, which records data to aid arbitrators in making decisions and to aid coaches and<br>players in analysing their performance. However, there is very less research available in this area. Examples of Hawk-Eye statistics include: LBWs, Wagon Wheels, De Spin, Pitch Maps, Beehives, RailCam, Reaction Time,Ball Speeds. The purpose of this paper is to discuss the principle behind Hawk Eye, many of its applications, future developments, system precision, and system dependability<br>in the sport of cricket.</p> 2022-08-25T00:00:00+00:00 Copyright (c) 2022 JOURNAL OF MULTIMEDIA TECHNOLOGY & RECENT ADVANCEMENTS Augmented Reality Based Atlas of India 2022-08-24T07:11:21+00:00 Roshani Vasant Dhanawade Adarsh Rajesh Dubey Abhishek Ramanand Jaiswal Ragini Sharma <p>A technology known as augmented reality (AR) fuses the actual environment with a virtual item, whether it be in two dimensions (2D) or three dimensions (3D), in real time. The advancement of augmented reality (AR) technology has made significant contributions to several sectors, one of which is the use of AR for academic purposes. The proposed system can help students and peoples to explore the different map in real time. In this paper we are building the geographical Atlas i.e. map of our country by using the technology of Markerless Augmented reality. The main function of application is to display 3D map that exists in App and shows the necessary information via audio and text. The proposed system give all information about our country through Three dimensions (3D) Map i.e. physical, political, mountain ranges, rivers, crops, mineral, States etc. Software used for this<br>proposed system is Unity 3D, Vuforia SDK and Android Studio. And these software are open source and do not required any previous knowledge of programming and are easier to use.</p> 2022-08-25T00:00:00+00:00 Copyright (c) 2022 JOURNAL OF MULTIMEDIA TECHNOLOGY & RECENT ADVANCEMENTS Novel Perspectives in Future of Wi-Fi: Trends, Applications and Research Challenges 2022-08-23T10:12:37+00:00 Manas Kumar Yogi Kotipalli Jayasri <p>Wi-Fi has changed connectivity in America inside and out. Wi-Fi interfaces us to the internet so we can direct business, find loved ones, do schoolwork, get a clinical diagnosis, stream our number one shows, and substantially more. It's likewise a basic tool for factories, clinics, retail locations, and transportation centers the nation over. We are using the wireless transmissions that permit Wi-Fi to travel like never before previously. As our craving for greater connectivity grows, our nation requires a greater amount of the basic contribution to make Wi-Fi run: unlicensed spectrum. More Wi-Fi in urban areas can make networks more bearable by increasing admittance to administrations and decisively improving correspondence. Using sensors empowered by unlicensed frequencies and Wi-Fi organizations, local area pioneers can further develop building management, empower more efficient traffic stream, and foster better approaches to offer fundamental types of assistance like water or waste management. This paper presents the novel perspectives into the evolution of Wi-Fi technology showing its vast application potential and how nations around the globe are trying to equip the technology with various modifications so as to make its reach even wider in future time to come.</p> 2022-08-24T00:00:00+00:00 Copyright (c) 2022 JOURNAL OF MULTIMEDIA TECHNOLOGY & RECENT ADVANCEMENTS